help castles
Help Castles
Castles on ZombieMUD are a permanant way to store your equipment.
This is not to say that your eq will always be safe, as castle
raiding by lawless players can occur, but rather that the walls
of the castle themselves will always stand.
If you wish to build your own castle, head eastwards out of
ZombieCity towards the Castle Area. Here you will find the catapult
and Castle Shops.
You must be at least level 17 in order to enter the 'castle area'
and you must have a minimum worth of at least 1m (1,000,000) exp
in order to enter castles at all.
There are several steps involved in construction, each costing a
varying amount of gold. The basic process is that you search out
a vacant plot of land within the Castle Area, then return to the
Shops to purchase that 'slot' of land. Once you have done that,
you then must pay for the bulding of the 'castle' itself. In general,
these two beginning steps will cost anywhere between 400 and 500k
gold. It is a good idea to make use of the 'estimate' command here,
for those players on a tight budget.
Once your castle is built, you will wish to invest in castle guards,
as well as extra rooms to store your chests in. Bulletin boards,
healing items, and chests can all be purchased in this small area
to help personalize your castle.
NOTE: For a list of commands you may use within your castle, simply
go there and type 'castle help'.
See also 'chest', 'storing eq', 'castle raiding', 'outworld castles'.
Misc
Chests can only contain 10 items, if you close a chest with 11 items, one is spat out.
;;; Chest Scripts
/def putallchest = drop all %; keep clear %; open chest %; put all in chest %; close chest %; get all %;
/def getallchest = drop all %; open chest %; get all from chest %; keep all %; equip %; close chest %; get all
The 2 chest versions, a little more complex, it involves leaving the room to drop non kept stuff. If you don't have a room north of your chests, adjust appropiatly
;;; Chest Scripts
/def unlockchests = unlock chest 1%;unlock chest 2
/def putallchest = n %; drop all %; s %; keep clear %; \
open chest %; put all in chest %; close chest %; get all %; \
open chest 2 %; put all in chest 2 %; close chest 2 %; \
n %; get all %; s
/def getallchest = n %; drop all %; s %; \
open chest %; get all from chest %; equip %; close chest %; \
open chest 2 %; get all from chest 2 %; close chest 2 %; equip %; keep all %; \
n %; get all %; s
last updated 2 years ago
#