ZombieMudAn Information Source about ZombieMud Human------------------------------------------------------------------------------
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The most common of all races who dwell within the vast realms of Zombie,
the spread of civilized humanity has crossed fertile plains and near
endless oceans to settle even in the farthest reaches of the known world.
Their true home, however, will always remain in the very heart of the
realm; ZombieCity.
One of the most varied of species, civilized humans are jacks of all
trades. They are adept at mastering any skill or magical spell they choose
to learn, yet tend to remain entirely average when such aspects as strength,
wisdom, or any other physical characteristic is put to the test. It is for
this reason alone that when distinctions are made between all races, human
is the one which is always used as the solid basis for comparison.
Being truly civil, each and every human child is schooled in various
aspects to help them prosper in the city as adults. Basic knowledge of
leadership, bargaining, appraisal, mathematics, and even some training in
the fundamental precognition of magical spells known to most as 'essence
eye' are among the lessons. With this training, when the time comes, they
will be prepared to join the guilds of the lands and make their own names
in the world.
As with all species, there often comes a man, or woman, of such stature,
such unparallelled rank and charisma, that they are unanimously elected to
lead the race. Humans are no exception to this tradition, and when their
leader is chosen, they are bestowed with the official title of Mayor of
the greatest city in the entire realm; ZombieCity itself.
Strength: average Dexterity: average
Intelligence: average Wisdom: average
Constitution: average Charisma: normal
Size: medium
They may master even the most difficult of arcane powers.
They may master the most complicated of skills.
They are the standard, against which all others are judged.
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help race
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You are a member of the most widespread race in the realm, but your
home will always be the greatest city in the land; ZombieCity itself.
The ZombieCity Hall, located east of the Adventurer's Guild, is the
common meetingplace of all civilized humanity, and you are granted free
access to its inner chamber at any time you wish to enter it.
Typing 'hlist' will remind you of all the lessons learned in school
as a child in ZombieCity.
The following extra emotions are available to you:
hhero, hfact, and hproverb (levellimit:25, rest needed: 2h)
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hlist
Each and every human child in the realm is raised to know several basic
skills to aid them in their journies through the varied lands. Below
is a detailed list of the lessons, in case you have forgotten them.
Basic Studies (all learn): Extended Studies (bonus to training):
10% appraise, +3% anatomy,
5% bargain, +3% arcane lore,
10% essence eye, +3% battle tactics,
5% leadership, +5% bookkeeping,
5% parry, +5% horsemanship,
100% recitatio memoriter +2% mathematics,
5% torch creation +2% ordered mind,
+3% spot weakness,
+3% tonal control
last updated 2 years ago # |